Big Flower (alien plant)

This is another idea I've had floating around for a while. Similar to the "spiral leaf" I made, this is a No Mans Sky inspired piece of foliage. This time I wanted to make something not only large, but tall and imposing. I'm quite excited to implement this one in vr. I'm also quite happy with the branches wiggling animation I made using a handful of blend shapes.
Created using procedural modeling/texturing techniques in roughly 3 days.
28k Triangles
one 4k or 2k texture set (scalable)

Beautyshot

Beautyshot

Everything is done with 1 material. Color, Normal, Roughness, and UV showcased here.
In total I used color, norm, rough, opacity, emissive, and a sweeping gradient bitmap.

Everything is done with 1 material. Color, Normal, Roughness, and UV showcased here.
In total I used color, norm, rough, opacity, emissive, and a sweeping gradient bitmap.

Here's my original rough concept sketch

Here's my original rough concept sketch